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Success - Ultra rapid GPU shader development by self-sustaining reinforcement learning with Claude Code

Reddit · Amazing-Seesaw-6197 · August 29, 2026
I have developed a patch on haasn's libplacebo that enables a one-line ffmpeg fully GPU accelerated custom shader pipepline with access to complex n-frame (2 or more frames) temporal analysis. Think frame rate interpolation, or any application where analysis

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